Published | Title |
---|---|
Feb 5, 2025 | Day 6 - Material, Multiple types of lights |
Feb 4, 2025 | Day 5 (Lighting) - My custom render pipeline is quite... hard to work with |
Jan 28, 2025 | Day 4 (Color) - The pain of premature optimization |
Jan 26, 2025 | Day 3 (Matrix) - C++ Builder pattern is... questionable |
Jan 25, 2025 | Day 2 (Shaders) - Reddit people hate Conan, well now I do too |
Jan 24, 2025 | Day 1 (Hello Triangle) - Maybe OpenGL is harder than I thought |
Sep 23, 2024 | Vue is the superior framework for Astro |